COMPANY DESCRIPTION
Junglevision Software is a partnership between Cathryn Mataga and Megan Quattrocchi. We are located at 1412 University Ave., Berkeley, CA 94702.
Our mission is to develop top of the line electronic entertainment projects for personal computer, game console, portable, and multimedia platforms.
We are interested all aspects of computer game production. We can be involved with software projects in any number of ways.
· Junglevision original concepts,
· Junglevision design, Publisher's concept or license.
· Publisher's design.
· Programming, art and music contracting.
· Conversions.
· Finishing 'troubled' game projects.
Cathryn Mataga and Megan Quattrocchi have 50 years of experience programming computers. Megan is familiar with all aspects of managing large, and small programming projects. Cathryn is well-known in the computer game business as a proven game programmer. We have the technical background to build sophisticated computer entertainment projects.
We require all programmers who work for us to have a strong proficiency in assembly and high-level languages. All
Junglevision programmers must be proficient with creating bug free, well-documented code.
Junglevision hires artists on an as-needed basis from a pool of experienced and talented entry-level artists. Junglevision interviews artists continually and those that fit the requirements go into the pool.
We have experience in training entry-level artists to produce high quality computer artwork. We also train artists in the use of 2D and 3D tools commonly used by the industry.
KEY EMPLOYEES
Cathryn Mataga, Programmer
Cathryn Mataga, has over 22 years of experience working in computer games. From the hit reflex game, Shamus in 1982 to Grand Theft Auto in 2004 she has constantly been involved with the leading edge of computer entertainment. Junglevision Software is the logical extension of her career in computer games.
Megan Quattrocchi, General Manager
Megan Quattrocchi has 28 years of exerience in the computer industry, of which the last 15 have been with Junglevision. Her prior experience includes software/systems/hardware engineering and management for such companies as Intel, MedaSonics, Stellar Systems, Grinnell Systems, Cygnet Systems, and Diasonics. Megan also has an extensive imaging and graphics background. As Junglevision's General Manager she is responsible for management and budgeting of all projects.
Tom Proudfoot, Programmer
Tom Proudfoot has over 10 years experience programming computer games. Four of which have been with Junglevision producing some of the PC's most outstanding online games. Tom also has developed a number of original games for the shareware market.
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